Sesame Street – Solve It with Elmo, Abby & Super Grover 2.0!

Ages: 3-5 years old

Join Super Grover 2.0 on three super missions to help Elmo and Abby in Sesame Street: Solve It with Elmo, Abby and Super Grover 2.0! From driving a go-kart full of chickens to balancing pigs in a boat, little learners discover their own super powers of observation and investigation as they laugh and learn with Sesame Street.

Works with all LeapPad learning tablets, LeapsterGS and Leapster Explorer



Availability: In stock


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learn about STEM

Children are introduced to essential STEM (Science, Technology, Engineering, Mathematics) concepts featured in engaging videos borrowed from their favorite show
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Many activites

Features three fun mini-game missions and lots of activities to reinforce the learning

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physical science, technology and engineering, simple machines, magnetism, problem solving and logic and reasoning

The Learning Difference

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